5 Demonstrações simples sobre final fantasy 7 rebirth Explicado
Cloud's mind had been shattered by the trauma of the events and as a result of Hojo's experimentation, and he had merged his ideal self with Zack and Tifa's memories, and replaced Zack with himself in his recollections.
Barret, Cloud, and Tifa follow the secret passageway from the corkscreq tunnel until they reach the interior of the Sector 4 plate. Mako Reactor 5 is now closer than ever, but they still must make their way through the rusted maintenance area.
Aeris travels to the City of the Ancients, the lost city of the Cetra. Cloud is troubled Sephiroth was able to control him, but resolves to continue his journey as Tifa and Barret encourage him to go on.
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Sephiroth is similarly subject to an identity conflict, having been lied to about the truth of his birth, and the discovery of his existence leads him into his downward spiral of madness.
O feeling único Destes personagens também adiciona uma nova camada a esse sistema, já qual será necessário experimentar e testar bastante de modo a potencializar as vantagens do cada personagem isento expor demais suas fraquezas.
One of the game's major themes is identity, seen through the main protagonist Cloud and the main antagonist Sephiroth. Coping with physical and psychological trauma had Cloud assume the persona of his late mentor, Zack, leading to a deep confusion of the multiple personalities that inharmoniously coexist in his mind.
[18][19] The development team had initially entertained the idea of remaking FFVII across two games as opposed to three, citing the indecision on direction as being a primary reason for their lack of clarification on how many parts the remake would be. Kitase explained that this was due to the difficulties in determining development scheduling due to the lack of understanding regarding the project's overall scope.[20] The follow-up to Remake had begun active development by November 2019 prior to the game's initial release on PlayStation 4.[21] According to Nomura, the game was designed with newcomers in mind.[22]
The footage showcases a wide range of ways to get around the expansive map, from Chocobos – that Final Fantasy series mainstay – to buggies and wheelies.
The first piece that Uematsu composed for the game was the opening theme; game director Yoshinori Kitase showed him the opening cinematic and asked him to begin the project there. The track was well received in the company, which gave Uematsu "a sense that it was going to be a really good project". Final Fantasy VII was the first game in the series to include a track with high-quality digitized vocals, "One-Winged Angel", which accompanies a section of the final battle of the game.
The planet itself gains anthropomorphic properties with final fantasy vii the Cetra being able to enter in communion with it in a ritual known as "talking to the planet," and in Cosmo Canyon the party can listen to the "cry of the planet" in suffering under exploitation from Mako harvest.
Ifalna had told Gast Jenova, which Gast had mistaken as a Cetra, was in fact the "Calamity from the Skies" responsible for the Cetra's dwindled numbers. Jenova is a shapeshifting extraterrestrial organism that had arrived on a meteorite 2000 years ago, creating the large crater to the Planet's north pole. The creature had been sealed away by the last surviving Cetra, and it was from this geological stratum that Gast and his researchers had excavated its body 2000 years later.
Cloud Strife is the main protagonist, introducing himself as a former member of SOLDIER who now operates as a mercenary.
Whether humanity is truly an important part of the ecosystem is contemplated when Bugenhagen reveals to the party the planet's Ultimate White Magic spell can wipe out anything the planet deems a danger, putting mankind's future in peril seeing as they have been exploiting the world's nature reserves wantonly.